![]() ![]() ![]() Needless to say, the crowd was not amused after Blizzard revealed the title, and it looks like the developer was caught heavily off guard by the overwhelmingly negative response. The game will be coming to Android and iOS devices, with pre-registration already open as of this article’s publishing. Yesterday at BlizzCon, Blizzard announced Diablo Immortal, a mobile spinoff set in the franchise universe between Diablo 2 and Diablo 3. The next Diablo game has been announced and this is only the second time that Blizzard is playing damage control. I understand their feeling and wish we could share more about all the amazing things we’re doing, not just with the Diablo franchise but across the company as a whole.”ĭiablo 3 recently launched on the Switch and while Diablo 4 is still on the horizon, the game is an inevitability. It’s why we make games and why we’ve made games for almost three decades now-and why our community is so passionate about our franchises. “That passion, it’s actually what drives us, and we feel it too. ![]() “They love what they love and want what they want,” he said of the fans raging at BlizzCon and across the internet. Adham refused to call the reaction entitlement, instead noting the community’s passion. In an interview with Kotaku, co-founder Allen Adham admitted that Blizzard expected a negative reaction to the mobile Diablo game, but perhaps not as vocal as the one following their announcement last week. But while certain parties may be eager to paint the negative reaction as entitlement from spoiled gamers, Blizzard isn’t one of them. The internet has had a few days to cool down from the announcement of Diablo Immortal, the mobile game announced and BlizzCon and rather negatively received by Blizzard’s community within and without the convention center. ![]()
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